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Created: 2000.03.11
Updated: 2002.6.12
FTSR Armor Division
Mechanized Cavalry for DS2
Intro
Cavalry is described on p. 25 of the Dirtside rules. However, this does not
address how to handle Mechanized Cavalry (Motorcycles, Gravbikes, Gravboards,
etc.). Following are rules on how to deal with Mechanized Cavalry.
These rules do not apply to Infantry Walkers. Infantry Walkers are addressed in
the DS2 rules.
One Man Vechicles
One man vehicles count as Cavalry in cost and function.
If the vehicle is designed to normally carry 2 people, it is a size 1 vehicle.
- Mike Elliott
Movement
Movement is based on movement type.
| Mobility Method |
Base Movement |
Movement Type |
Examples |
| Tracked |
12 |
Fast Tracked |
Snowmobile |
| Wheeled |
10 |
Treat as High-Mobility Wheeled |
Motorcycle |
| GEV |
15 |
Treat as Fast GEV |
Hover Platform |
| Grav |
15 |
Treat as Grav |
Gravboard, Gravbike |
| Walker |
Use Infantry Walker Rules |
Mechanized Cavalry may move through woods at the same rate as Power Armor.
Combat
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Mechanized Cavalry may not use the Ranged Fire Combat Action if they
have moved or are going to move more than one half of thier movement
allowance this turn (but may use other combat actions).
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Mechanized Cavalry weapons and IVAR's are front mounted fixed weapons.
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Mechanized Cavalry are targeted as infantry elements.
Special Assignments
Mechanized Cavalry may be trained and equipped for additional duties as a
Fire Designation Team. (Point cost is 50 extra)
SG2 Rules
See Mechanized Cavalry Rules for
Stargrunt II
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